I too am going to animate a skull and was planning on using a prop-1, but reading the above, I have some questions...
I have the Bucky skull and have already ordered a Scary Terry audio driver and vMusic2 device. The vMusic device will be driven from a prop-1 with one channel for music/sounds and the other going into the Scary Terry device to move the skull's jaw. I know these can be used with the prop-1 for a basic skull animation, but was thinking of doing more...
I thinking of getting a pan and tilt mechanism (similar to http://www.endurance-rc.com/pantilt.html
) to control the nod and turning of the skull, and thought that I could do this with a sequencer-type program on the prop-1. (For example, when device is triggered from left or right, rotate skull to the left or right, start an audio track, random nodding and moving skull on horizontal plane, then after x amount of time reset, pause and wait for next trigger.
I figure the sequencer would just define the movements (right, left, up, down) and a randomizer would be used so that the sequence of moves wasn't always the same. Another randomizer would define the amount of time between the position movements.
Does it sound like the prop-1 can handle this? I haven't used servos before, so can the speed of the servo movement be controlled (slowed/increased?)
Finally, in order to give greater control and synchronization over the movement of the skull, can the servos be driven from software such as Vixen? (Haven't used that yet either, but plan too.)